Saturday, October 20, 2007

Final Fantasy X

The transition to the PS2 meant a lot of changes for Final Fantasy. FFX, released in 2001, heralded a shift to the highly cinematic, brought voice acting to the series, and completely altered the traditional leveling system. The modified turn-based combat system allows for greater strategy than previous offerings have had, and the ability to change characters in battle makes for greater flexibility. The minigames, particularly blitzball (the sport of choice in this game's world) come in varying levels of addictive, and add spice to the atmosphere. These technical aspects, along with its dramatic, character-intensive story that is lauded among fans, make for its wide regard as one of the best games both in the series and outside it, and it is the first FF to spawn a direct sequel.

Tidus is having a rough time of things. In the course of an evening he's gone from being a famous blitzball player to seeing his city of Zanarkand destroyed and being a refugee in a world where he's regarded as crazy if he mentions his home. Lacking anything better to do he falls into a position of guarding Yuna, a summoner on her pilgrimage to defeat Sin—the creature that appears about every ten years until a summoner takes it down. Guarding Yuna is an interesting job, between random monsters, assaults from Sin, kidnapping attempts, a budding war, a prospective marriage, and the puzzling temples that are stops on her voyage. The truths that unfold about the nature of their journey, the Aeons that summoners call on, and the history of both Zanarkand and the church that dominates the world of Spira are tragic, and really put a cramp in the already difficult process of falling in love.

Images:

Tidus
Yuna
The playable cast from left: Kimari, Yuna, Wakka, Tidus, Rikku, Lulu, and Auron
Transition to battle
Game opening: blitzball and destruction
Yuna dances for the deceased
Yuna summons a classic; Shiva's new look

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